MACROMEDIA FLASH MX PROFESSIONAL 2004 - FLASH LITE 1.1 AUTHORING Uživatelský manuál Strana 2

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MX2004\language\Configuration\
When the Windows 98 (SE) is,
C: \Windows\Profiles\< user name >\Application Data\Macromedia\Flash MX2004\language\Configuration\
In case of Macintosh
Macintosh HD: Users: < User name >: Library:Application Support:Macromedia:Flash MX 2004:language:Configuration:
2nd chapter
Optimization of summary
In this chapter, general function, you must note the occasion where, the Macromedia Flash Lite contents which such as
performance are played back on the U10 and restriction of size are drawn up, it explains concerning the item.
Key event
As for Macromedia Flash Lite 1.1 for the U10, four D click system keys which show direction (up and down left and right) with two
volume keys (+ -) you use
Four D click system keys which show direction correspond to four cursor keys of the Windows edition Macromedia Flash Player,
two volume keys correspond to the PageUp and the PageDown.
Font and text
Flash Lite 1.1 for the U10 supports only the pad font.
The U10 has the preload font which supports Unicode 2.1. When the dynamic font is appointed with the Flash contents, the
preload font is used for substituting (as for Latin as for the Helvetica and the Korean language the HYTaegothic and as for the
Chinese language the New Gulimn et cetera).
The font other than the preload font is used, it is necessary to imbed the font which is added to the SWF file. When the additional
font is imbedded, it is possible to raise the precision of the design of the Flash contents, but size of the SWF file becomes large.
Memo 1
The following font is not supported: The Arabic and デバナーガリ language, Bengali and グルムキー letter, グジャラート
language, オリヤー language, Tamil language, テルグ language, カンナダ language, マラヤーラム language, the
Tibetan language, tie language, and Lao language.
Memo 2
From the right the language which is written (Hebrew and the like) it is not supported to the left.
Memo 3
The font which is housed in internal variable of the Flash is recognized, if it is ASCII character set,, but the other than of that is
not recognized. Another font is used, the external file is drawn up, the loadVariables (), the loadVariablesNum () and so on
function is used.
Alias conversion
When alias conversion function of the text is used, there are times when the font which is built in to the U10 is not just indicated.
Pixel font
When the pixel font is used, because the outline of the text has paralleled to the boundary of pixel, it becomes easy to read letter.
Using pixel, in order to draw up each letter, each letter being clear, it becomes easy to read the pixel font. You can use for the
picture indication of all types the pixel font, picture resolution regardless of. It tightened letter, to do to that it is easy to read,
font size multiple of 8 points has the necessity to do (8, 16 and 24 points and the like). To indicate many letters in the picture as
much as possible, furthermore to do to that is easy to read each letter, please use the font of 8 points.
When the pixel font is used, it is necessary to follow the guideline below.
X position and Y position of the text are designated as absolute value, for example (, 10.2 are not and make 10.0).
* When dynamic text the box is drawn up, be sure to imbed the font which is used. Unless it imbeds, the Flash contents are
indicated with the system font of default.
* To make the text be conspicuous, you use the font of plural types, combining each style of the bold type and standard, and the
color which is conspicuous.
The pixel font concerning details, please refer to each Web sight of the www.miniml.com, the www.fontsforflash.com and the
www.ultrafonts.com.
ActionScript and property for U10
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