MACROMEDIA DIRECTOR MX-USING DIRECTOR MX Uživatelský manuál

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Strany 1 - MULTIMEDIA DESIGN

Multimedia Design1MULTIMEDIA DESIGNChapter 7Director

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Multimedia Design10Director InterfaceStart Screen

Strany 3 - Director

Multimedia Design11Director WorkspaceDirector Workspace• Stage• Score• Toolbar• Control Panel• Tool Palette• Cast Window• Paint Window• Text Window• S

Strany 4 - Why Director?

Multimedia Design12Director WorkspaceDirector Workspace

Strany 5 - Who Use Director?

Multimedia Design13The StageThe Stage• The Stage is the 'screen' on which Director movies are projected. • It is used to determine where all

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Multimedia Design14The ScoreThe Score• The Score organizes and controls a movies content over time in channels and frames. • It also controls special

Strany 7 - Director Terminologies

Multimedia Design15InterfaceThe Score• Channels - rows that contain effects (timing controls, transitions, sounds) and sprites (visual media). The Sco

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Multimedia Design16InterfaceThe Score

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Multimedia Design17InterfaceThe Score Channel• Tempo channel: set the playback speed• Palette channel: specify changes in color palettes• Transition c

Strany 10 - Director Interface

Multimedia Design18InterfaceThe Cast Window• The Cast window displays all the media that make up a movie, such as images, text, sounds, digital video.

Strany 11 - Director Workspace

Multimedia Design19InterfaceThe Toolbar• The toolbar which is nearly always visible while you work with Director, provides quick access to the most im

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Multimedia Design2Topics:• Introduction to Director• Interface• Cast Window and Cast Members• Using Stage and Score• Using Paint Window and Text Windo

Strany 13 - The Stage

Multimedia Design20InterfaceThe Control Panel• The Control Panel provides a set of controls similar to those on a VCR to do things such as pause, play

Strany 14 - The Score

Multimedia Design21InterfaceThe Tool Palette• The Tool Palette contains all the tools you need to draw shapes, insert text, choose color, etc.

Strany 15 - Interface

Multimedia Design22Director MovieDirector Movie• A movie is the general term for a project created in Director. • A new, empty movie opens automatical

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Multimedia Design23Setting Movie PropertiesSetting Movie Properties• Movie properties are settings that affect an entire movie. • To specify propertie

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Multimedia Design24Assembling CastsAssembling Casts• Director's Cast window acts as the storage bin for the cast members used in your movie. • Mo

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Multimedia Design25Assembling CastsMember Types• Bitmaps• Text• Fields• Sound• Vectors• Flash• Buttons• Digital Video• Scripts• Xtra Members

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Multimedia Design26Assembling CastsFile FormatText txt, htmlGraphics jpeg, gif, bmp, png, tiffAnimation gif, swfSound wav, mp3, aiffVideo mov, avi, mp

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Multimedia Design27Assembling CastsInternal and External Casts• Whenever you create a cast in Director, you first must decide whether to make it inter

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Multimedia Design28Assembling CastsCreating Cast Window• To create a new cast window:– Choose File > New > Cast.– Choose Internal or External as

Strany 22 - Director Movie

Multimedia Design29Assembling CastsImporting Cast Members• These are the file formats you can import into Director:– Animation – Animated GIF, Flash M

Strany 23 - Setting Movie Properties

Multimedia Design3DirectorIntroduction to Director• Adobe Director (formerly Macromedia Director) is a media application created by Macromedia—now par

Strany 24 - Assembling Casts

Multimedia Design30Assembling CastsImporting Cast Members• To import cast member:– Choose File > Import.– From the Files of Type menu, choose the k

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Multimedia Design31Managing Cast MembersManaging Cast Members• Managing cast members means that you can:– Change cast member properties– Rename the ca

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Multimedia Design32Text WindowText Window• Director provides two ways to create text cast members: directly on the Stage or in the Text window.• To cr

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Multimedia Design33Text WindowFormatting with Text Inspector• The Text Inspector provides many of the most useful formatting controls in a compact flo

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Multimedia Design34Text WindowWorking with Fields• Working with field cast members is similar to working with text. • Just as with text cast members,

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Multimedia Design35Text WindowWorking with Fields• To create field cast members:– Choose the field tool in the tool palette and then drag on the Stage

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Multimedia Design36Paint WindowCreating Cast Members using Paint Window• You can use the Paint Window to create a bitmap cast member.• The Paint windo

Strany 31 - Managing Cast Members

Multimedia Design37Paint WindowPaint Window Tools• The paint window contains the following tools:Tool DescriptionLasso Tool To select an irregular are

Strany 32 - Text Window

Multimedia Design38Paint WindowPaint Window ToolsTool DescriptionEyedropper Tool To select a color in a cast memberPaint Bucket Tool To fill all adjac

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Multimedia Design39Paint WindowPaint Window ToolsTool DescriptionPaint Brush Tool To paint brush strokes of the foreground colorShape Tools To paint s

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Multimedia Design4Why Director?Why Director?• Many companies deliver demonstrations or use it as a user interface (UI) for content on CDs and DVDs.• I

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Multimedia Design40Paint WindowPaint Window Tools• To choose the foreground and background colors:– Use the Foreground Color pop-up menu to choose the

Strany 36 - Paint Window

Multimedia Design41Paint WindowPaint Window Tools• To choose a pattern for the foreground color:– Choose an option from the Patterns pop-up menu

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Multimedia Design42Paint WindowPaint Window Tools• To choose a line thickness:– Choose the None, One-, Two-, or Three-pixel line button to set the lin

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Multimedia Design43Working with SpriteWorking with Sprites• You begin to construct a Director movie by dragging cast members from the Cast window. • Y

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Multimedia Design44Working with SpriteWorking with Sprites• Dragging a visual cast member to the Score or the Stage causes a sprite to appear both in

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Multimedia Design45Using Sprite InkUsing Sprite Ink• You can change a sprite’s appearance on the Stage by applying inks. • Sprite inks change the disp

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Multimedia Design46Using Sprite InkInk DefinitionFollowing are definitions of all available ink types.Copy Displays all the original colors in a sprit

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Multimedia Design47Using Sprite InkInk DefinitionReverse Reverses overlapping colors.Ghost Reverses overlapping colors like Reverse ink, except non-ov

Strany 43 - Working with Sprite

Multimedia Design48Using Sprite InkInk DefinitionDarkest Compares RGB pixel colors in the foreground and background and uses whichever pixel color is

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Multimedia Design49Using Sprite InkInk DefinitionSubtract Subtracts the RGB color value of the foreground sprite’s color from the RGB value of the bac

Strany 45 - Using Sprite Ink

Multimedia Design5Who Use Director?Who Use Director?• Animators– use it to create animation for output to videotape or streaming Web movies.• Web deve

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Multimedia Design50Aligning SpriteAligning Sprites on the Stage1. In the Score or on the Stage, select all the sprites that you want to align2. Choose

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Multimedia Design51Resizing SpriteResizing Sprite on the Stage• You can resize sprites directly on the Stage by dragging handles. • To resize the spri

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Multimedia Design52Resizing SpriteResizing Sprite on the StageTo resize a sprite by dragging its handles:1. Select the sprite.2. On the Stage, drag an

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Multimedia Design53Rotating and Skewing SpriteRotating and Skewing Sprite• Rotate and skew sprites to turn and distort images and to create dramatic a

Strany 50 - Aligning Sprite

Multimedia Design54Rotating and Skewing SpriteRotating and Skewing SpriteTo rotate or skew a sprite on the Stage:1. Select a sprite on the Stage. 2. C

Strany 51 - Resizing Sprite

Multimedia Design55Rotating and Skewing SpriteRotating and Skewing SpriteTo rotate or skew a sprite with the Sprite Inspector:1. Select the sprites yo

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Multimedia Design56MarkersSetting Markers• One way to manage a movie composed of many frames is to use markers to label important sections of the Scor

Strany 53 - Rotating and Skewing Sprite

Multimedia Design57MarkersSetting MarkersTo create a marker:1. In the Score, click a frame in the marker channel where you want to insert a new marker

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Multimedia Design58MarkersSetting MarkersTo reposition a marker:– Drag the marker left or right to a new frame.To delete a marker:– Drag the marker ou

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Multimedia Design59AnimationAnimating Sprites• Animation is the changing of an image over time. • The most common types of animation involve moving a

Strany 56 - Setting Markers

Multimedia Design6Who Use Director?Who Use Director?• Artists– use it to create multimedia artwork.• Software publishers– use it to create tutorials f

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Multimedia Design60AnimationFrame-by-Frame Animation• Frame-by-frame animation involves manually creating every frame in an animation, whether that in

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Multimedia Design61AnimationTweening Animation• Tweening is a traditional animation term that describes the process in which a lead animator draws onl

Strany 59 - Animation

Multimedia Design62AnimationAnimating Sprites• A keyframe—represented in the Score by a small circle—is a frame in which you specify or change the pro

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Multimedia Design63AnimationAnimating SpritesTo create a keyframe1. Within a sprite in the Score, click the frame that you want to turn into a keyfram

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Multimedia Design64Film LoopsMaking Film Loops• A film loop is an animated sequence that you can use like a single cast member. • Director allows you

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Multimedia Design65Film LoopsMaking Film Loops1. In the Score, select all the sprites for the film loop.2. Choose Insert > Film Loop.3. Type a name

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Multimedia Design66SoundAdding Sound• You can import most commonly used sound file formats into Director.• Sound file format:– AIFF– WAV– AU– Shockwav

Strany 64 - Film Loops

Multimedia Design67SoundAdding Sound• Follow the same procedure that you use to import other kinds of cast members.• Macromedia recommends using sound

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Multimedia Design68SoundWorking with Sound Sprites• The Score contains two sound channels in which sprites can be placed. • It doesn't matter whi

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Multimedia Design69SoundWorking with Sound SpritesTo turn a sound cast member into a sprite:1. In the Score, select the frames in a sound channel wher

Strany 67 - 44.1 kHz

Multimedia Design7Director TerminologiesDirector Terminologies• Movie– The primary Director file. • Cast– The list of cast members used in a movie.• C

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Multimedia Design70SoundWorking with Sound SpritesTo loop a sprite's audio content:1. In the Score, extend the sprite so that its duration is lon

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Multimedia Design71VideoAdding Digital Video• Director imports video in QuickTime, RealMedia, and AVI formats. • Director gives you precise control ov

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Multimedia Design72VideoAdding Digital VideoTo import a digital video file:1. Follow the same procedure that you use to import other kinds of cast mem

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Multimedia Design73VideoWorking with Video Sprites• You place a video cast member in your movie by dragging it to the Stage or Score.

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Multimedia Design74VideoWorking with Video SpritesTo loop a sprite's video content (QuickTime and AVI only):1. In the Score, extend the sprite so

Strany 73 - Working with Video Sprites

Multimedia Design75Navigation and User InteractionNavigation and User Interaction• Adding interactivity lets you involve your audience in your Macrome

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Multimedia Design76Navigation and User InteractionCreating basic navigation controls with behaviors• Director provides behaviors that let you create b

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Multimedia Design77Navigation and User InteractionPausing a Movie1. Open the Score window and Library palette2. In the Library palette, click the Libr

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Multimedia Design78Navigation and User InteractionLink to another Movie1. Create a button in the Stage window2. Open the Library palette (Navigation)3

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Multimedia Design79Navigation and User InteractionQuit Button1. Create a Quit button in the Stage window2. Right click on the button and choose ‘Scrip

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Multimedia Design8Director TerminologiesDirector Terminologies• Channel– A numbered position in the Score. • Sprite– The description of which member i

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Multimedia Design80Creating ProjectorProjector• When you want to distribute a Director movie for play without a Web browser, you need to create a proj

Strany 80 - Creating Projector

Multimedia Design81Creating ProjectorProjector• When you want to distribute a Director movie for play without a Web browser, you need to create a proj

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Multimedia Design82Creating ProjectorProjector• A single projector file can embed just about all data necessary to form a complete multimedia producti

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Multimedia Design83Creating ProjectorTo Create a Projector• Choose File > Publish Settings• Set the projector options• Select the first movie to in

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Multimedia Design9Director TerminologiesDirector Terminologies• Behavior– A script that controls a sprite. • Frame Script– A script that controls a fr

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