MACROMEDIA FREEHAND MX-USING FREEHAND MX Specifikace Strana 211

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Special Effects 211
To edit the profile attributes of an extrusion:
1 Select the extruded object.
2 Click the Profile button in the Object panel.
3 Select a profile type from the Profile pop-up menu:
None produces a default extrusion.
Bevel produces an extrusion by sweeping the path profile around the perimeter of the object
while matching the angles of the objects perimeter.
Static produces an extrusion by sweeping the path profile around the perimeter of the object
while maintaining the original angle of the path profile.
4 If you selected Static in step 3, enter a value in the Angle box to determine the angle at which
the profile path is applied to the extrusion.
5 For Steps, enter a value to determine the amount of detail used to render the surface from front
to back. Higher values produce smoother shading, but take longer to render and print.
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